Tuesday 10 February 2015

Animation and Creativity as a Calling

Computer Graphics and Animation is a promising industry. Animated movies tend to score over the non-animated ones. And it is not only the movies that amass acclaim, but games, themes parks, virtual reality and scientific and medical research that make use of computer graphics and animation are gathering steam.  The extensive use of graphics in design sector including automotive design, consumer products, industrial design and interactive design has only perked up the utility and efficiency of the animation and multimedia courses.


Graphic designers are known for having an attention to detail, design sense, problem solving skills and knowledge of the latest software and hardware pertaining to design and animation. Most design schools start with conceptualization and sketching before jumping onto 2D and 3D software which comes up in the advanced stages. They begin with the good old drawing concepts and then move on to the design fundamentals of colour theory, graphics, typography, scanning, colour correction and printing, says a student of animation course. Character modelling, set modelling, texturing, lighting, animation, visual effects and rendering are some of the other exciting aspects of a design course.

Many D-schools focus on basic education required to learn and unlearn the rest that keeps springing up in the profession. The curriculum and development team from design schools are adept at collecting inputs, interacting with the industry related personnel to keep themselves updated on the current trends and updating the curriculum in parallel to improve upon the employable skills of the students. Group discussions form an essential and an indispensable part of D-schools and they pep up the knowledge by providing all vital creative design inputs, asking students to analyse the concepts and inspire them to engage in innovative activities.

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